Friday, April 12, 2019

Destiny Child - Hacking in World Boss event

Destiny Child - Hacking in World Boss event

Dear friends and fans of Destiny Child

The hacking has now started for the new World Boss event.

Someone with Archfiend level 12 has managed to deal almost a billion damage in game, leaving the second place to bite the dust.

I guess there is no GM to monitor the result in this manner because the score calculation is done automatically and a new Boss will just appear.

Hope you guys enjoy the game

Thursday, April 11, 2019

Destiny Child - New World Boss Event

Dear fans and friends of Destiny Child,

There is a new event (World Boss) that occur after the maintenance at 00:00.
The current boss is a phase one boss (plump Davi or Archfiend Davi).
As of now, I just know that we can use 20 children to combat her simultaneously. only the first 10 children is exposed to attack from Archfiend Davi unless they died out, and then the other children at the back will get hit. To goal of the mission is to get maximum DPS, and support child are very important. However, the problem is that there is so many children to attack Davi with, they actually lowered the overall DPS. So if your children are strong enough to survive the battle without needing much of healing, always try to get children that deal a lot of attacks. Debuff seem to have lowered active time, so debuff bonus is less effective. In this case, I have been thinking of using very DPS oriented child like Diaone Shide, with her double edge sword skill, it exchange 70% defense to attack (but only for fire element allies).

Hopefully this give some insight, as I still conducting experiments to get the maximum DPS out of my children. Also, I was lucky to get my Eve to +3 and I have started to train Danu (both water children that gets bonus mirror when you win with your children.

(P.S. Jut got my first boss reward, it's good items (4-star equipment) and a lot of onyx. Looks like a good reward system. Only drawback is that you need to wait for people to beat the boss completely to get the reward.

Hope you guys enjoy the game.

Destiny Child - Hot Time unlimited time

Dear Fans and freinds of Destiny Child,

It seems that Hot Time has been active for almost two weeks straight. I believe that it has got to do with the new Word Boss event, and damn right it has. Now, we need to quickly train up 20 level 60 children to combat the World Boss for maximum damage.

Hope you guys quickly make full use of Hot Time. I let my stamina recharge, complete Underground Dungeon, and do all Re:Birth Labyrinth quest to collect all the stamina. When I have time, I even do friendly battles to collect some stamina for free. With all the other quest available (Devil Pass, Davi's Challenge, Mona's Missions, etc) I spend all my stamina as quickly as possible, coupled with the new function of Full-Auto, it's possble to leave it overnight and watch your child reach level 50 the next morning. Always keep at least 2 6-star children of level 30-40 so that the entire team survive each battle with good margin and don't die to sudden damage spikes.

Enjoy.

Destiny Child - Full Auto new battle options

Dear friends and fans of Destiny Child,

I just want to write this because I just discover by accident and there is little footnote given by the dev regarding this new feature they added. Sometimes the game bugs out and they enable some function unintentionally. So I just discovered that, after the the developer removed the purchaseable ability to auto-drive (cost 2000 G, available in world battle), it was implemented as a free function available. This changes the game automation, as it allows player to be able to win most of the matches it used to need players' attention to click the drive skill, for free and the Tap skill works fine, like usual boss battle.

Just click the top right corner during battle to change the function. You can choose Manual, Auto-Skill, and Full-Auto.
Manual, like usual, means the player must click manually for each tap skill, slide, skill, drive skill, and fever skill. 

Auto-Skill allows player to automate tap and slide skill, however, player have to still manually activate their Drive skill and tap their Fever skill (69 hits max, sometimes the game lags and the tap of fever can't reach 69 before the timer runs out).
Full-Auto function means all the tap, slide, drive, and fever skill all done by the game. This is great when farming for items and experience in world battle. However, the drawback is that the Drive skill is not selected for the optimum damage or defense, and they just randomly shoot off whichever that is available, and sometimes late to activate if there is several child with concurrent slide skill activated at the same time.

Hopefully this helps other players that didn't realize this function. I write this because the another event (Cyborg Liza) also have the same issue. The event was named as something vague (Love Island) and the icon is a broken heart with a pair kissing. I didn't realize it was clickable, and whenI clicked on it out of curiosity, it turns out that it activate the event (with major error reported) and I have missed out the event for five days.

Thank you.

Friday, March 29, 2019

Destiny Child - Secret to Success in Rumble

Destiny Child - Secret to Success in Rumble (even with 25K power deficit)

I have felt so frustrated with many match-ups in Devil Rumble, that have always pit me against crazy tough opponents and with team power way,way more than me. But by now, I have a win rate of over 52% in Devil Rumble and have now achieve Silver rank 4 and going to reach Silver Rank 5 (now about 8110+ points).
The secret to success is 1. Item quality and upgrades, 2. Skill upgrade, 3. Types of combatant and closest weakness element and battle types.
1 and 2 are straightforward, but they play quite important roles, as majority of the battle is aided by this two factors. The only problem are these resource are limited, and there is not much to play around and it takes time to build up unless you spend a lot of money.

My current deck consist of 2 attackers (Mafdet, Liberated Maat), one support for skill speed (Chang'e), and one healer that also act as defence (Syrinx), and one support that act as defense and attack buff (Epona).
We can't overlook the importance of debuffer Rumble as the battle can't usually be concluded until Fever is available. Therefore, any slowness to activate skills or reduced Drive meter will result in a loss. Slowing skill debuffer like Cube Moa, Olga, Lan Fei, are extremely important, since they also most probably has decent DPS with their double attack together with their skill speed reduction debuff.
To achieve this end, I'm training Lan Fei (for Drive meter reduction), Olga (for Silencing enemy), and Yaga (for slowing down enemy Skill meter), and will probably change Yaga to Naias (for support speed) when I get her in the future.

Sorry that I'm out of touch with the blog now, as I just play the game without bothering to report much.

Tuesday, March 19, 2019

Destiny Child - New Event (Re:Birth Labyrinth)

Destiny Child - New Event (Re:Birth Labyrinth)

We have ourselves a new event on the 14th March, which is the Re:Birth Labyrinth. This event is not as great as Ragna-Break, but it does offer some niche things for us to ponder, especially costumes and items.

The Re:Birth Labyrinth event focus on gaining coins for performing alchemy (Basically earn some items and to get the grand prize of custom costumes and evolution material drops). My chart is quite ok, with 2 options for accessory drops, so I won't refresh my chart. I did a mistake of claiming the prize in my mail too soon and wasted the refresh dungeon option that gives you another 5 tries at the dungeon.

The dungeon is quite simple, but you would need a lot of team power to pass to Stage 2, 3-stars. Even with my Team power of 58K+, I would need to be careful to always spam my drive skill in proper fashion. The enemy has a lot of HP, Attack, Def, Charging Speed, etc, and reduced debuff at 3-star mode. that mode only offer 40% extra coin drop after winning the dungeon, which is 1050 coins total.


The daily quest can haul up 200 coins and quite a lot of stamina, which is good for dailies. Overall, this event is still not that great, but good if you only want to spend a short amount of time in game.  With 5 daily recharge (500 crystals for paid reset, not worth it since daily quest reward is already claimed), you can get 170 stamina, and 1000 coins, and plus with 5x1050 coins, I get my 5x synthesis daily. Thought for the first 4 days, I wasted many moves onto Stage 3 1-star dungeon, only to fail miserably due to their high damage, focused single target attack, with their 2-stage operation, which make the entire battle like hell. Go for Fire children that can tank 5K damage per strike, because Kraus attack is that high, and her defense is insanely high, and they always got buffed with Fortitude from Brownie (actual Brownie don't offer that skill, only this special boss does).


You also need to clear Stage 3, 3-star to claim the main prize of 100K coins, which is just undoable. You need sheer luck from Stage 3, 1-star alone that it's just crazy. Those that can make it must have fully developed their children to max (84K team power), and won't be needing the synthesis coins at that point. Quite a crappy event in my opinion (Due to difficulty level).
Hope you enjoy the comment and your game.

Destiny Child - Fourth 6-star child

Destiny Child - Fourth 6-star child

Few days ago, managed to gather enough 5-star children and materials to make a 6-star child. I choose Syrinx because of her Fortitude skill alone. Seems to scale better than Epona that uses bubble defence.

In my Main team (Mafdet, Chang'e, Liberated Maat, Mars, and Syrinx), all except Mars will get to be 6-stars children, because I want enemy AI to always pick my defender due to their high HP and defence stat. AI of game seems to pick their attack coordinatedly, and sometimes they tend to be just hit everywhere evenly. The AI for my auto-attack also seem to hit everywhere equally most of the time, so I let Mafdet dish out her all-out attack to everyone. That way, Syrinx can't cover them all, but this team is weak against debuffers that slow down charge speed or remove drive charge (Lan Fei and Olga)

My next plan is to grow my Olga and Lan Fei to 6-star themselves, and try to find the Moa (5-star child) for a proper debuffing team for Devil Rumble.

Hope you guys can get your 6-star child too.